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Clicky Fruit

This portfolio project was made based on a challenge from the Unity Pathway :  Junior Developer on the Unity Learn platform.

 

The game is titled "Clicky Fruit", and is inspired by Fruit Ninja.

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In Clicky Fruit, players must click on the fruits that appear on the screen while avoiding bad items such as the bombs and bones.

 

Each successful click on a fruit earns points, while clicking on a bomb or a bone results in a significant deduction in points and the loss of a life for the player.

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The objective is to score as many points as possible.

 

The game provides three difficulty levels : easy, medium, and hard. Each difficulty alters the frequency, speed, and number of items thrown on the screen, as well as the amount of available lives.

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By developing Clicky Fruit, I have demonstrated my ability to create an addictive and challenging game, implement scoring mechanics, and provide different difficulty levels to cater to various player skill levels.

Genre :  Casual, Arcade

Platform :  PC

Game Engine:  Unity3D

Release/Finish Date :   February 2022

Role :   Solo Dev

Development Time:   2 Weeks

Development Tools :   Unity 2020, Jetbrains Rider, Git

Game Mechanics Showcase

 

Fruit Clicking - Successful Clicking

Players must click on fruits that appear on the screen while avoiding clicking on bad items like the bombs or the bones.

 

Each successful click on a fruit earns the player points, and each fruit has a different point value.

Fruit Clicking - Unsuccessful Clicking

Clicking on a bad item deducts points from the player, and removes one life.

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When the player reaches zero lives, the game enters a game over scenario.

Difficulty - Easy

The game offers three difficulty modes : Easy, Medium and Hard.

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Each difficulty changes the frequency, speed, and number of items thrown on the screen, as well as the amount of available lives.

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The easy difficulty offers a slow frequency as well as a few items available on the screen at a time. It also offers the highers number of lives.

Difficulty - Medium

The medium difficulty offers a higher frequency and more items available on the screen at a time.

 

It also offers an average number of lives.

Difficulty - Hard

The hard difficulty offers a challenge for the player.

 

Offering the highest frequency and a lot more items available on the screen at a time, while only giving the player only one live.

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Color Particles

Clicking on an item will make it explode in various colours.

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Successful clicking on a fruit will let out a colorful explosion, while unsuccessful click will let out a black explosion.

Screenshots

 
1

Demo

 
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