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Clicky Fruit
This portfolio project was made based on a challenge from the Unity Pathway : Junior Developer on the Unity Learn platform.
The game is titled "Clicky Fruit", and is inspired by Fruit Ninja.
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In Clicky Fruit, players must click on the fruits that appear on the screen while avoiding bad items such as the bombs and bones.
Each successful click on a fruit earns points, while clicking on a bomb or a bone results in a significant deduction in points and the loss of a life for the player.
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The objective is to score as many points as possible.
The game provides three difficulty levels : easy, medium, and hard. Each difficulty alters the frequency, speed, and number of items thrown on the screen, as well as the amount of available lives.
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By developing Clicky Fruit, I have demonstrated my ability to create an addictive and challenging game, implement scoring mechanics, and provide different difficulty levels to cater to various player skill levels.
Genre : Casual, Arcade
Platform : PC
Project Type : 3D
Release/Finish Date : February 2022
Role : Solo Dev
Development Time: 2 Weeks
Development Tools : Unity 2020, Jetbrains Rider, Git
Game Mechanics Showcase
Fruit Clicking - Successful Clicking
Players must click on fruits that appear on the screen while avoiding clicking on bad items like the bombs or the bones.
Each successful click on a fruit earns the player points, and each fruit has a different point value.
Fruit Clicking - Unsuccessful Clicking
Clicking on a bad item deducts points from the player, and removes one life.
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When the player reaches zero lives, the game enters a game over scenario.
Difficulty - Easy
The game offers three difficulty modes : Easy, Medium and Hard.
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Each difficulty changes the frequency, speed, and number of items thrown on the screen, as well as the amount of available lives.
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The easy difficulty offers a slow frequency as well as a few items available on the screen at a time. It also offers the highers number of lives.
Difficulty - Medium
The medium difficulty offers a higher frequency and more items available on the screen at a time.
It also offers an average number of lives.
Difficulty - Hard
The hard difficulty offers a challenge for the player.
Offering the highest frequency and a lot more items available on the screen at a time, while only giving the player only one live.
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Color Particles
Clicking on an item will make it explode in various colours.
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Successful clicking on a fruit will let out a colorful explosion, while unsuccessful click will let out a black explosion.